Warsaw edge is live — 15ms across Europe

Your server, up in 38 seconds

Game servers, virtual servers, dedicated servers and domains — on one Ryzen network, behind one panel, on one invoice.

One backbone. Eighteen edges.

One private network for game traffic and the control plane — close to your players and to your data.

  • New York (NYC): 36ms
  • London (LON): 14ms
  • Frankfurt (FRA): 11ms
  • Warsaw (WAW): 22ms
  • São Paulo (SAO): 74ms
  • Singapore (SIN): 68ms
  • Tokyo (TYO): 42ms

Runs everywhere

Servers launch in 18 regions worldwide, within 40ms of 95% of players in Europe and the Middle East.

Moves when you want

Move a running server between regions; the world file, the IP and the mods all stay put.

Grows instantly

No capacity planning. Add slots, cores or RAM mid-cycle and pay only the difference.

Octane runs 12,400 game servers

Forty-one games, one control panel — and the communities you already play in.

MinecraftCounter-Strike 2RustARK: SurvivalValheimPalworldTerrariaGarry's ModDayZProject ZomboidSatisfactory7 Days to DieFactorioUnturnedTeam Fortress 2Left 4 Dead 2V RisingEnshroudedConan ExilesThe ForestSquadAstroneer

Customer story

“We moved 340 community servers to Octane over one weekend. Nobody noticed, except on the ping graph.”

Jonas BeckerDirector of Infrastructure, NovaRealms

340

Servers migrated

−62%

Median latency

0

World files lost

Why Octane

Everything it takes to run a community — without running a data centre.

Before

Wrestling the provider

  • A ticket and a six-hour wait to add 4 GB of RAM.
  • Mods uploaded over FTP, one by one.
  • A separate panel, invoice and login for every product.
  • Rebuilding the world from scratch to change regions.

With Octane

Running the thing

  • Scale up from the panel mid-cycle and pay only the difference.
  • A mod manager and one-click version rollback.
  • Game servers, Compute Instances, dedicated servers and domains — one invoice.
  • Move a running server between regions; the world stays put.

Pay for slots. Not for surprises.

Hourly billing. No setup fees.

Pay for slots, not for the server

Every plan gets the same panel, the same mod manager and the same instant backups. Higher plans only add more cores and more slots.

PlayersYour server
  • Panel
  • Mod manager
  • Backups
  • Console
  • FTP

The same panel on every plan — higher plans add slots and cores.

Sandbox

For a private world you and a few friends keep coming back to.

€3.99/mo

  • 2 vCPU
  • 4 GB RAM
  • 10 slots
Configure

Squad

Most popular

Just right for a busy, modded community server.

€9.99/mo

  • 4 vCPU
  • 12 GB RAM
  • 40 slots
Configure

Clan

For several maps, a staging world and daily backups.

€24.99/mo

  • 8 vCPU
  • 32 GB RAM
  • unlimited slots
Configure

Network

For communities running several servers from one panel.

€49.99/mo

  • 16 vCPU
  • 64 GB RAM
  • 12 instances
Configure

Built for your stack

Not just a game panel: four products on the same network, managed from one panel.

Game servers

Forty-one games, instant setup, a mod manager and one-click version rollback.

Explore

Your bot, your voice server, your website — on the same network

Guaranteed resources, NVMe and root access. Any Linux image, ready in a minute.

Domains

Register or transfer; free WHOIS privacy and DNS that points at your servers.

Explore

Tell the panel, let it write the code

AI built into the panel: it writes the plugin in Lua, tests it and uploads it to the server — without you leaving the game.

Explore

Spin one up tonight.

No card needed for the first 48 hours. Cancel in one click and keep your world file.

Deploy a server