Your server, up in 38 seconds
Game servers, virtual servers, dedicated servers and domains — on one Ryzen network, behind one panel, on one invoice.
One backbone. Eighteen edges.
One private network for game traffic and the control plane — close to your players and to your data.
- New York (NYC): 36ms
- London (LON): 14ms
- Frankfurt (FRA): 11ms
- Warsaw (WAW): 22ms
- São Paulo (SAO): 74ms
- Singapore (SIN): 68ms
- Tokyo (TYO): 42ms
Runs everywhere
Servers launch in 18 regions worldwide, within 40ms of 95% of players in Europe and the Middle East.
Moves when you want
Move a running server between regions; the world file, the IP and the mods all stay put.
Grows instantly
No capacity planning. Add slots, cores or RAM mid-cycle and pay only the difference.
Octane runs 12,400 game servers
Forty-one games, one control panel — and the communities you already play in.
Customer story
“We moved 340 community servers to Octane over one weekend. Nobody noticed, except on the ping graph.”
340
Servers migrated
−62%
Median latency
0
World files lost
Why Octane
Everything it takes to run a community — without running a data centre.
Before
Wrestling the provider
- A ticket and a six-hour wait to add 4 GB of RAM.
- Mods uploaded over FTP, one by one.
- A separate panel, invoice and login for every product.
- Rebuilding the world from scratch to change regions.
With Octane
Running the thing
- Scale up from the panel mid-cycle and pay only the difference.
- A mod manager and one-click version rollback.
- Game servers, Compute Instances, dedicated servers and domains — one invoice.
- Move a running server between regions; the world stays put.
Pay for slots. Not for surprises.
Hourly billing. No setup fees.
Pay for slots, not for the server
Every plan gets the same panel, the same mod manager and the same instant backups. Higher plans only add more cores and more slots.
- Panel
- Mod manager
- Backups
- Console
- FTP
The same panel on every plan — higher plans add slots and cores.
Sandbox
For a private world you and a few friends keep coming back to.
Squad
Most popularJust right for a busy, modded community server.
Clan
For several maps, a staging world and daily backups.
Network
For communities running several servers from one panel.
Built for your stack
Not just a game panel: four products on the same network, managed from one panel.
Your bot, your voice server, your website — on the same network
Guaranteed resources, NVMe and root access. Any Linux image, ready in a minute.
Tell the panel, let it write the code
AI built into the panel: it writes the plugin in Lua, tests it and uploads it to the server — without you leaving the game.
ExploreSpin one up tonight.
No card needed for the first 48 hours. Cancel in one click and keep your world file.
Deploy a server